As a sound designer and engineer with over twenty years of experience at a company that provides post-production services, I create and deliver high-quality sound effects, voiceovers, and music for some of the most popular and innovative games in the industry, such as League of Legends, Valorant, Wild Rift, and Ruined King by Riot Games, PUBG, Warface, and Arena of Valor.
I have a strong background and credentials in music production, having obtained a Higher National Diploma from Pearson Academy UK Global and two certifications from Galatasaray ITM in Tonmaister and Audio Production. I also have experience as a lecturer at Galatasaray ITM, where I taught sound production techniques and concepts to aspiring professionals. I am passionate about sound and music, and I enjoy working with different teams and clients, learning from their feedback and perspectives, and challenging myself to improve my skills and creativity. My goal is to continue to explore new possibilities and opportunities in sound design and engineering and to contribute to the development and success of the gaming industry.