WEBINAR: Esports & ProAV: What You Need to Know

1.0 CTS, CTS-D, CTS-I RUs AVIXA APPROVED for Live Attendees. Webinar on Wed OCT 16th | Join Gary Kayye and Bubba Gaeddert in exploring the quesion. "How big is the Esports market & what does it take to enter the market?"
WEBINAR: Esports & ProAV: What You Need to Know
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WEBINAR: Esports & ProAV: What You Need to Know

Wednesday, October 16th at 2PM EST

The Esports industry is experiencing rapid growth. Virtually every college and university in North America is exploring ways to incorporate Esports on their campuses. Over 75 colleges in the USA already recognize it as a Division 1 sport.

Moreover, the International Olympic Committee is considering its inclusion in the 2028 Los Angeles Olympics. Esports heavily relies on audiovisual (AV) technology, encompassing four distinct systems. These include the players, the live audience, the officials, and the streaming viewers, each receiving content through unique channels. Additionally, Esports venues are extensively equipped with advanced display technologies.

So, how big is the market and what does it take to enter the Esports market? This session, led by THE rAVe Agency's Gary Kayye and Bubba Gaeddert (Executive Director of the VideoGames and Esports Foundation), will explore all of this and answer any and all of your Esports questions!

This webinar is APPROVED for AVIXA 1.0 CTS, CTS-D, CTS-I RUs for Live Attendees.
Sponsored by SONY. REGISTER NOW ⟫

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